I wouldn't think so. Dreamsynth is an original creation, not a clone of anything.
Reid
Search found 458 matches
- Sat Apr 01, 2023 10:41 pm
- Forum: Dreamsynth
- Topic: What synth/ROMper is Dreamsynth based upon?
- Replies: 2
- Views: 17
- Fri Mar 31, 2023 12:35 am
- Forum: Module Designer
- Topic: Loading VM Presets
- Replies: 3
- Views: 62
Re: Loading VM Presets
That's curious. It's usually the other way around, where the debug environment protects you from various run-time errors that the release environment doesn't. Of course, VMD's debug environment isn't a 100% faithful recreation of VM's.
Reid
Reid
- Fri Mar 31, 2023 12:28 am
- Forum: Module Designer
- Topic: Updating a Module
- Replies: 16
- Views: 342
Re: Updating a Module
Thanks, Martin. That's what I meant; it just got mangled when I said it. :? Every control gets either one or two notifications for each notification it can generate. As for Preset_Loading_Finish() , it's not a panacea, either, because any chained notifications will likely not all be finished by the ...
- Thu Mar 30, 2023 5:47 am
- Forum: Module Designer
- Topic: Loading VM Presets
- Replies: 3
- Views: 62
Re: Loading VM Presets
The debug environment doesn't support them, no. It does some other jiggery-pokery to debug it to the minimal extent it does. Other than that, I think you'd just have to run the routine in VM with some log functionality installed, and debug from the saved log.
Reid
Reid
- Thu Mar 30, 2023 5:44 am
- Forum: Module Designer
- Topic: Updating a Module
- Replies: 16
- Views: 342
Re: Updating a Module
This was thrashed out in another thread, with no very clear answers. CA has told me that they intended to have a meeting to deal with initialization issues, and although I think it should have happened by now, I haven't heard anything else about it. For the nonce, though, the way I deal with the iss...
- Thu Mar 23, 2023 9:16 pm
- Forum: Mercury-6 Synthesizer
- Topic: How to assign patches to layers and splits?
- Replies: 6
- Views: 111
Re: How to assign patches to layers and splits?
What you'll have to do is manually set up the contents of the two patches in the split zones you want. Unfortunately, there's no way to just load an entire preset into a layer or split, so far as I know. Note that this will only work if the patches you want to use don't themselves already use layers...
- Thu Mar 23, 2023 8:09 pm
- Forum: Module Designer
- Topic: Initialization Woes
- Replies: 32
- Views: 1613
Re: Initialization Woes
Yeah, that's what I thought you meant. I guess you don't bother with group separators. Thanks for the response.
Reid
Reid
- Thu Mar 23, 2023 1:27 pm
- Forum: Module Designer
- Topic: Initialization Woes
- Replies: 32
- Views: 1613
Re: Initialization Woes
Colin, how are you using the DecimalFormatSymbols class? That's buried pretty deeply in the localization library. Are you just assuming that the user's machine will have the correct locale for his country already set, so that initializing this class for the default locale will work, then getting a f...
- Wed Mar 22, 2023 4:21 pm
- Forum: Waverley Instruments
- Topic: Announcing... FUZZBOMB+ !!!
- Replies: 3
- Views: 465
Re: Announcing... FUZZBOMB+ !!!
Nice tones, Dude!
Reid

Reid
- Tue Mar 21, 2023 7:52 pm
- Forum: Module Designer
- Topic: Initialization Woes
- Replies: 32
- Views: 1613
Re: Initialization Woes
Interesting list, Roland. I'd bet your 1106 bytes are in there; the sizes listed in inter-app transfer processes tally up to something just a little over that, so I'd bet that's the system data saved other than your specific data, your data, and some protocol bytes. Without a means of tapping those ...