Random Seed Non-Persistent?

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robgray
Posts: 13
Joined: Wed May 06, 2020 2:06 pm

Random Seed Non-Persistent?

Post by robgray » Wed Apr 28, 2021 8:07 pm

Really love the simplicity of the Random Seed module. It definitely fills a nice gap when I need a random number without the complexity of the other randomness modules.

However, I noticed that when a random value is triggered via a EXT, that value does not persistent when loading a Variation or a rack preset.

Is there a way this could be added? Sometimes I am working away from my studio on my laptop and find a very good random patch and want to bring it as I hear it into my studio computer.

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honki-bobo
Posts: 125
Joined: Sat Nov 09, 2019 1:18 pm

Re: Random Seed Non-Persistent?

Post by honki-bobo » Thu Apr 29, 2021 9:19 am

Hi Rob,

I'm glad that you enjoy the module and thanks for your idea on making the last generated value persistent.

I have implemented this feature so that the module now "remembers" the value along with the preset. I have also made some minor GUI changes.
The update should be released in a few days as soon as Cherry Audio approves it.

Best regards,
Martin
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Monkey Business Audio
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honki-bobo
Posts: 125
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Re: Random Seed Non-Persistent?

Post by honki-bobo » Sat May 01, 2021 5:58 pm

Hi Rob,

the update has just been released.
Let me know if the new feature fits your needs.

Best regards,
Martin
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Monkey Business Audio
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robgray
Posts: 13
Joined: Wed May 06, 2020 2:06 pm

Re: Random Seed Non-Persistent?

Post by robgray » Tue May 04, 2021 2:39 pm

honki-bobo wrote:
Sat May 01, 2021 5:58 pm
Hi Rob,

the update has just been released.
Let me know if the new feature fits your needs.

Best regards,
Martin
Just tested recall in standalone with patches and variation- so far it’s working great!

Thanks- this helps when I stumble on a very useful combo of values.

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