PoohBear's Goodie Bag Bundle Change Control

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PoohBear
Posts: 21
Joined: Mon Jul 13, 2020 2:06 pm

PoohBear's Goodie Bag Bundle Change Control

Post by PoohBear » Mon Sep 13, 2021 8:24 am

I'm going to use this post to log all changes I make to my modules.

Please do NOT reply to this post as I want to keep about purely about the changes them selves, that way if you subscribe for notification you know they will be about just released or up and coming changes.

Please do add a new post for anything you would like to talk about including the changes etc :)

Thank you
PoohBear

******************************************************************************************
First Contact

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Build #23,#24,#25: Bug fix, A couple of notes were out (1st 3 notes and the very last one).
Build #23: Bug fix, just a couple of notes of the C -2 octave were out.
Build #22: Added save state to display
Build #21: Added extra mono CV and  Gate port.
Build #20: Added XXXXXX notes, something for you to work out ;) 
Build #19: Bug fix, some notes where being lost in space and time, if the note was being lagged (processed) and arrived after the gate it was not registered until the next event gate so it looked out of time.
Build #18: Public Release
FlipFlip Counter

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Build #16 Bug fix, when threshold is changed below the current counter when it's running in forever mode it did not flip.
Build #15: Cosmetic changes only
Build #14: Added Input port for the "Threshold", so now the threshold can be set via CV, 1v =128
	Added Output port for the "Current" counter, 128 = 1v
Build #13: Public Release.
FlipFlop Switcher

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Build #12 Fixed timing issues.
Build #11: Just a cosmetic change only.
Build #10: 
	Added: When no cable is in port "A" the internal random value is passed down the A channel and can then be treated like a normal input, setting the FLIP and FLOP to OFF will disable it.
	bug fix: Corrected slight timing issue
	bug fix: When offset was removed directly from the device the offset was not reset. 

Build #9: Public Release..
GaToR

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Build #08: Public Release
Hi-Port

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Build #5 Public Release
High Low Monitor

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Build #4 Public Release
InRange

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Build #05: Added a bit of flexibility at C-2. (If you had a Range from C-2 to xyz (xyz being less than C-1) and you hit a C key, C-2 was not being picked up and you would be moved to xyz).
Build #04: Public Release
Lo-Port

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Build #6 Public Release
Min Max

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Build #06: Public Release
Notes

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Build #2 Public Release
Poly 2 Midi Splitter

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Build #4 Public Release
Spacer 0.6

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Build #10: Save the state of the FAN
Build #9: was just testing.
Build #8: new ball bearings for the fans to give a smoother and quieter running.
Build #7: Public Release..
Store & Forward

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Build #43-44, Fixed timing issues.
Build #41, Public Release
Transer

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Build #10: Public Release
Trigate

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Build #11: Public Release
VM to Reason to VM

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Build #4: Public Release
Last edited by PoohBear on Thu Oct 14, 2021 8:02 am, edited 6 times in total.

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PoohBear
Posts: 21
Joined: Mon Jul 13, 2020 2:06 pm

Re: Change Control

Post by PoohBear » Mon Sep 13, 2021 7:17 pm

**New Module added to bundle**
Poly 2 Midi Splitter

Will split (SPT) each Poly Channel to it's own Midi channel, the number of channels will depend on the number of voices you have set.

Other modes: Send to all (ALL) channels at the same time and Standard out.

If no Velocity input is provided it defaults to 100 (64H).

Build #4 Public Release

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PoohBear
Posts: 21
Joined: Mon Jul 13, 2020 2:06 pm

Re: PoohBear's Goodie Bag Bundle Change Control

Post by PoohBear » Wed Sep 15, 2021 1:57 pm

Store and Forward. Build #43-44, Fixed timing issues.

FlipFlop Switcher. Build #12 Fixed timing issues.

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PoohBear
Posts: 21
Joined: Mon Jul 13, 2020 2:06 pm

Re: PoohBear's Goodie Bag Bundle Change Control

Post by PoohBear » Thu Oct 07, 2021 2:47 pm

InRange and First Contact have been updated.

First contact. Build #23,#24,#25: Bug fix, A couple of notes were out (1st 3 notes and the very last one).

InRange: Build #05: Added a bit of flexibility at C-2. (If you had a Range from C-2 to xyz (xyz being less than C-1) and you hit a C key, C-2 was not being picked up and you would be moved to xyz).

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