Really love the simplicity of the Random Seed module. It definitely fills a nice gap when I need a random number without the complexity of the other randomness modules.
However, I noticed that when a random value is triggered via a EXT, that value does not persistent when loading a Variation or a rack preset.
Is there a way this could be added? Sometimes I am working away from my studio on my laptop and find a very good random patch and want to bring it as I hear it into my studio computer.
Random Seed Non-Persistent?
- honki-bobo
- Posts: 306
- Joined: Sat Nov 09, 2019 1:18 pm
Re: Random Seed Non-Persistent?
Hi Rob,
I'm glad that you enjoy the module and thanks for your idea on making the last generated value persistent.
I have implemented this feature so that the module now "remembers" the value along with the preset. I have also made some minor GUI changes.
The update should be released in a few days as soon as Cherry Audio approves it.
Best regards,
Martin
I'm glad that you enjoy the module and thanks for your idea on making the last generated value persistent.
I have implemented this feature so that the module now "remembers" the value along with the preset. I have also made some minor GUI changes.
The update should be released in a few days as soon as Cherry Audio approves it.
Best regards,
Martin
- honki-bobo
- Posts: 306
- Joined: Sat Nov 09, 2019 1:18 pm
Re: Random Seed Non-Persistent?
Hi Rob,
the update has just been released.
Let me know if the new feature fits your needs.
Best regards,
Martin
the update has just been released.
Let me know if the new feature fits your needs.
Best regards,
Martin
Re: Random Seed Non-Persistent?
Just tested recall in standalone with patches and variation- so far it’s working great!honki-bobo wrote: ↑Sat May 01, 2021 5:58 pm Hi Rob,
the update has just been released.
Let me know if the new feature fits your needs.
Best regards,
Martin
Thanks- this helps when I stumble on a very useful combo of values.