Search found 57 matches

by Captain
Mon Aug 05, 2019 7:48 pm
Forum: Voltage Modular
Topic: value handling in methode with faults
Replies: 4
Views: 247

Re: value handling in methode with faults

(This should probably be in the Module Designer forum, but I guess the mods will move it...) The problem here is that when you call a method, primitives (int, byte, etc) are passed by value, not by reference (like objects). When you call voltageToToneAndOctave, the variable values are copied to tone...
by Captain
Sun Aug 04, 2019 11:03 am
Forum: Voltage Modular
Topic: The Drift Pack now available! Smooth random movement & analog vibes...
Replies: 17
Views: 855

Re: The Drift Pack now available! Smooth random movement & analog vibes...

Thanks for the presets. For some unknown reason though, they're not showing up in the preset load drop-down menu. They are definitely stored in the correct location i.e "C:\Users\**\AppData\Roaming\Voltage\Presets" Seems like you need to put the folder under "User Presets", otherwise the preset fil...
by Captain
Sat Aug 03, 2019 6:20 pm
Forum: Voltage Modular
Topic: The Drift Pack now available! Smooth random movement & analog vibes...
Replies: 17
Views: 855

Re: The Drift Pack now available! Smooth random movement & analog vibes...

You can now download all the presets I used in the demo video! https://drive.google.com/open?id=1w-pJZp7U-0t0RmmjcrcLIWgo0n0-R9zd Note that some of them generate sound by themselves, some are playable instruments. The video also has some basic external processing like reverb/delay, but other than th...
by Captain
Fri Aug 02, 2019 7:28 pm
Forum: Module Designer
Topic: A bug in the Beta functionality?
Replies: 5
Views: 143

Re: A bug in the Beta functionality?

Thanks! I tried creating a new build of a bundle, and looks like the store correctly shows the description text from published build, not the latest one. However, when I preview a specific non-published build of a bundle (so that that the build number is included in the URL), the store _still_ shows...
by Captain
Tue Jul 30, 2019 9:07 am
Forum: Module Designer
Topic: A bug in the Beta functionality?
Replies: 5
Views: 143

Re: A bug in the Beta functionality?

I recently noticed something similar, and wrote to the CA support about it yesterday: if you send a new build of a module from the Module Designer, or create a new build for a bundle, changes you make to the new build seem to be immediately public and visible in the shop, even if that build is not y...
by Captain
Mon Jul 29, 2019 7:28 pm
Forum: Voltage Modular
Topic: The Drift Pack now available! Smooth random movement & analog vibes...
Replies: 17
Views: 855

Re: The Drift Pack now available! Smooth random movement & analog vibes...

Yep, I already added Gate Drift to the bundle, just waiting for the CA guys to approve the latest build of the bundle. As soon as that happens, Gate Drift should download automatically for everyone who got the bundle. 8-)
by Captain
Mon Jul 29, 2019 5:48 pm
Forum: Module Designer
Topic: Behaviour in ADSREnvelope decay and sustain curves
Replies: 6
Views: 130

Re: Bug in the ADSREnvelope decay and sustain times?

Thanks, gotcha! Yeah, you are right, the curve drops very quickly. Maybe it's modelled after some specific ADSR curve, or emulates some "analog" behaviour, or something? Of course it's not too difficult to make a custom ADSR object from scratch to produce any kind of envelope, but it would sure be c...
by Captain
Mon Jul 29, 2019 11:30 am
Forum: Module Designer
Topic: Problem with DigitalCounter, when SetBarsForDigit is used
Replies: 2
Views: 86

Re: Problem with DigitalCounter, when SetBarsForDigit is used

Yeah, looks like this is how it works, which is less than ideal if you want to display a number _and_ some custom bars. One workaround is to write your own SetValue replacement which shows numbers using only the SetBarForDigit method, which is bit of a kludge and requires a bit of work, but at least...
by Captain
Mon Jul 29, 2019 11:15 am
Forum: Module Designer
Topic: Behaviour in ADSREnvelope decay and sustain curves
Replies: 6
Views: 130

Re: Bug in the ADSREnvelope decay and sustain times?

Strange, I just tested this by counting how many ProcessSample cycles it takes to go from one stage to the next, and looks like it's working just like it should. See the screenshot: whenever the envelope stage changes, it outputs milliseconds since the last stage, and the new stage name (the sustain...