Search found 122 matches

by honki-bobo
Fri May 14, 2021 4:05 pm
Forum: Monkey Business Audio
Topic: New bundle release: Beats2Pitch Bundle
Replies: 0
Views: 16

New bundle release: Beats2Pitch Bundle

Hey everyone, the all new Beats2Pitch Bundle is released, containing 6 modules : Beats2Pitch Bundle.png Playback Control (PBC) Buttons with trigger and gate output Playback Control (PBC) features 4 buttons. Two of them are mutually exclusive toggle buttons (stop and start) and the other two are regu...
by honki-bobo
Tue May 04, 2021 7:13 am
Forum: Module Designer
Topic: outputJack odd behaviour
Replies: 3
Views: 137

Re: outputJack odd behaviour

Hi PoohBear, one more thing: Don't update GUI elements in ProcessSample()! Write the content you want to display in the text label to a variable and then use the GUI_Update_Timer to update the text label. This has WAY better performance since you don't update GUI elements at audio rate. Best regards...
by honki-bobo
Mon May 03, 2021 10:17 pm
Forum: Monkey Business Audio
Topic: New module release: Trigger Gate Converter (TGC)
Replies: 0
Views: 92

New module release: Trigger Gate Converter (TGC)

Convert Triggers to Gates and Gates to Triggers The new Trigger Gate Converter (TGC) is actually two modules in one: The part above the monkey converts gate signals to triggers with dedicated outputs for the rising and the falling edge of the gate. The part below the monkey converts trigger signals...
by honki-bobo
Sat May 01, 2021 7:15 pm
Forum: Tips and Tricks
Topic: Use your keyboard to control 8x1 or 1x8 Switch
Replies: 1
Views: 129

Use your keyboard to control 8x1 or 1x8 Switch

With the help of the CV Mapper module you can use your keyboard to control an 8x1 or 1x8 Switch: Keyboard control switch.png Set IN MIN to -0.25, IN MAX to 0.75, OUT MIN to 0.0 and OUT MAX to 5.0 and you can switch through the in-/outputs on the a aeoleon scale (all white keys from a1 to a2). [CV Ma...
by honki-bobo
Sat May 01, 2021 5:58 pm
Forum: Monkey Business Audio
Topic: Random Seed Non-Persistent?
Replies: 3
Views: 169

Re: Random Seed Non-Persistent?

Hi Rob,

the update has just been released.
Let me know if the new feature fits your needs.

Best regards,
Martin
by honki-bobo
Thu Apr 29, 2021 4:08 pm
Forum: Monkey Business Audio
Topic: Update: Stereoscope
Replies: 0
Views: 78

Update: Stereoscope

Hello everyone,

an update for Stereoscope has just been released.
Stereoscope.png
Stereoscope.png (124.42 KiB) Viewed 78 times
Changes:
  • Performance improvements
  • Reduced flickering
Enjoy the module!
by honki-bobo
Thu Apr 29, 2021 4:00 pm
Forum: Monkey Business Audio
Topic: Update: Sequencer Bundle
Replies: 1
Views: 190

Re: Update: Sequencer Bundle

... and another update of the Sequencer Bundle has been released.

This time, the performance has been improved for all three sequencer modules and a bug in Gate Sequencer has been fixed when Steps is set to 1.
by honki-bobo
Thu Apr 29, 2021 9:19 am
Forum: Monkey Business Audio
Topic: Random Seed Non-Persistent?
Replies: 3
Views: 169

Re: Random Seed Non-Persistent?

Hi Rob, I'm glad that you enjoy the module and thanks for your idea on making the last generated value persistent. I have implemented this feature so that the module now "remembers" the value along with the preset. I have also made some minor GUI changes. The update should be released in a few days ...
by honki-bobo
Thu Apr 29, 2021 8:33 am
Forum: Module Designer
Topic: Fun with MIDI
Replies: 4
Views: 156

Re: Fun with MIDI

Hi Doc Joe, according to the API documentation, setMessage throws an InalidMidiDataException if the status byte or all data bytes belonging to the message, do not specify a valid MIDI message. You need to surround it with a try-catch-block to handle the exception, if it occurs: try { myMsg.setMessag...
by honki-bobo
Wed Apr 28, 2021 6:19 pm
Forum: Module Designer
Topic: StateInfo Max Size?
Replies: 9
Views: 202

Re: StateInfo Max Size?

I haven't had any problems with data size so far. I've just tested this with 3 stereo wave files of about 2.5 MB each (about 7.5 MB in total). The get stored and restored correctly and everything behaves as it should as far as I can tell. @collidermod Can you share some more information what you are...